Prelim - Clive
Showing posts with label editing. Show all posts
Showing posts with label editing. Show all posts

Tuesday, 13 April 2010

A more more more better Buckets of Dead Friends

I uploaded a new version of BODF because there was a little error and it was annoying, so now it's there at the top of the page for all to see.

Friday, 9 April 2010

A Spanish Buckets of Dead Friends



Well here is the revised edition of Buckets of Dead Friends, based on feedback about the dubbing. All of the lines in the action sequence are now in Spanish to create more of a contrast, and the dubbing in the start has been improved as well as the volume of some things such as music which were a little intermittent in the last version. Other than that, everything else is the same.

Friday, 19 March 2010

Mo' Better Buckets of Dead Friends.

We are improving on the second draft (shown in the last post). One thing that we got a lot as feedback, was that the dileberate bad dubbing we did didn't seem so dileberate, as people missed the jokes (possibly because the non-mexicany scene was accidently badly dubbed, so there was no contrast) so to rectify this, we have decided to re-dub the start (which we had to do because the sound recording on the raw footage wasn't great) and to make the contrast more obvious we are dubbing the scenes in the shoot out in spanish, and putting English subtitles over the bottom of the screen.

Wednesday, 10 February 2010

DRAFT

Finally the draft for Buckets of Dead Friends is complete-ish.



There's no music or titles yet, but they'll soon be sorted, PLUS we're going to refilm some stuff to keep the length down and make the narrative into a more continuous thing rather than the short film it is now. We also need to add titles and a prodcution company or two, but this is the edited footage as it stands.

Some feedback that we received when I posted this on Facebook (which I shall now answer) was:

  • It seems a bit 'choppy'
    Yes indeed, it does seem a bit choppy, a thing I did notice until having rendered it and playing back at full speed, seeing as Sony Vegas wouldn't play it properly as the file was so huge. I believe this is down to the Film Effect which I applied to the footage, and that there was also several unnecessarily long pauses and bad transitions from shot to shot. 
  • I cut myself short about 20 secs in
    The whole line was supposed to be said, but to save time I made it so Carlos (played by Aidan) interrupted Lucifer (me). But I obviously forgot about making it smoother in favour of blowing stuff up.
  • Make the headsplosion more believable i.e. like the one I did before
    I will do so, involving some neck gore and other stuff.

      That was all of the main feedback so far, though other than that, the general feeling was 'LMAO!!! owain thats sick! i love it :p', to quote one source.

      Monday, 8 February 2010

      Da Editing

      We are editing Buckets of Dead Friends via the magic of Sony Vegas and Adobe After Effects. One thing has done using Vegas is colour correct the vaguely mexican scenes, because we didn't have time to build the set out of cardboard, we decided to change the colour of the scene and the lighting to add a browner, more shadowy mise-en-scene which did the job better than all that cardboard would have done any. However, this process was far more painstaking and irritating but does look more effecttive, and translates what we going for in terms of the feel of the piece pretty well.

      We've also used After Effects to remove various appendages and add blood flying from wounds, we did this in a diliberatley over the top manner, to convey the genre of surreal black comedy.

      Also, this is how we did one such death.


      Wednesday, 27 January 2010

      A few things what we have been doing and that.

      Here's some shots that were edited to be all gory and such, they're not colour corrected and still need to be cut to match the pace of the opening, but you can still tell what they'd basically look like.






      It doesn't matter that neither of these things would happen in real life because real life's boring and exploing heads are hilarious, as feedback we have received has unanimously shown.